Between september 2019 and 2021, I worked on Humankind, a historical strategy game, at Amplitude Studios. The game was released in august 2021.
• Emblematic quarters, city centers and common buildings
![](/wp-content/uploads/2021/10/HK_CC_01.png)
![](/wp-content/uploads/2021/10/HK_EQ_01.png)
![](/wp-content/uploads/2021/10/HK_CitySet_Neolitic_01.png)
• Artificial Wonders
![](/wp-content/uploads/2021/10/HK_AW_AllArtificials_01.png)
• Resources
![](/wp-content/uploads/2021/10/HK_POI_Sea_2D.png)
![](/wp-content/uploads/2021/10/HK_POI_Sea_3D.png)
• Vehicles
![](/wp-content/uploads/2021/10/HK_Vehicles_Tank_01.png)
![](/wp-content/uploads/2021/10/HK_Vehicles_Biplane_01.png)